A cube, a sphere, and a spindle walk into a green void. If that's the setup to a joke, it's not a very good one.
Stretchy, squishy shapes playing an interdimensional game of tag are getting paint everywhere. I worked with another artist to create an early version of 2D wetmaps that ended up being pretty effective. It was also quite the challenge to create versatile rigs for these simple shapes, to give them the range they needed to roll, jump, and emote as needed.
Now who's going to clean up this mess?